Illustrator | Apprentice Architect
I specialize in illustration and design, working on projects such as game backgrounds, visual novels, and books for diverse clients. I’ve also taken on the role of art director, leading a small team for both an on-site project and a crypto-related initiative. My degree in architecture brings a unique edge to my creative work, combining technical architectural expertise with artistic fantasy illustrations.
I work as a Background Artist for an independent, in-development visual novel game, where I design interior and exterior environments while working remotely with the game's founder/ developer.
Sabong Saga is a pioneering Web 3-based cockfighting game developed by an all-Filipino team. Players can collect, breed, battle, and trade digital roosters.
As an illustrator, I collaborated closely with a team of developers and artists. I was responsible for designing the game's background environments across multiple levels.
Tsoko NFT is a food-inspired NFT project with the vision of expanding both digitally and in real life.
As the Art Director, I lead design conceptualization and oversee artistic direction, ensuring consistency across publication materials, website, art assets, and all visual elements. I also mentor fellow artists, providing creative guidance and insights to elevate the project's artistic quality.
I worked as the Illustrator for the book's layout, cover art, character design, and story illustrations.
I worked as the Illustrator for the fantasy book cover art of "The Omen's Curse", collaborating closely with the collective to bring their vision to life.